The aim was to increase the utility of the space by making flexible, modular or folding furniture while also making the spaces transitional and accommodating for occasional guests or visitors. Starting out with background research about materials, weather, location, existing solutions, brand study, ergonomics and anthropometry. The design development phase which came next explored the relation between paints and psychology, themes, inspirations different materials and finishes.
A site visit was conducted at this stage. It helped understand the complexities and details of the AutoCAD production drawings, and different plan layouts. With that understanding of the space and its context came the next phase which was user research. Using a day in the life of the target audience, mapping of activities throughout the day to specify space and furniture requirements. A niche study was done by personal interviews with different user personas for better design direction.
Synthesizing all research along with the design direction from the user research led to a myriad of possibilities in the form of layouts and furniture. With the space layouts now finalised and catered for the user personas it was time to delve into details of the spatial elements like lighting, flooring, paints and wall cladding and bathroom fittings; that would make the space really come together and show one design language With the space ready it was time to make catered, furniture solutions in context to this space to serve the original vision of transition, flexibility, modularity and economical.
The last phase included making production drawings for space as well as furniture, figuring out the costs for production and of interior elements, making a scale down model of the space to understand it in terms of volume and structure and seeing it all come together in the form of 3D renders with day-night transitions.