The controller/Joystick plays an essential role in VR (Virtual Reality) interacting and playing in this environment. However, this device has its learning curve, which is not an easy one. Would it be possible to replace this device with the most intuitive tool a human has: the hand? Holosuit 3.0 consists of two new parts Holo-Gloves and Holo-Module. The concept of Holo-gloves is the most promising one to improve the immersive sensation, the degree of embodiment, and presence in virtual/mixed reality. Holo-Gloves enable users to touch and manipulate virtual objects more intuitively and directly and provide sensory stimuli to the human hand, particularly tactile feedback that simulates touching and manipulating things. Consideration like the glove should be small, light, easy to carry, and comfortable and should not impair the wearer's motion and action during the design phase. Holo-Module is part of Holosuit 3.0, existing Holosuit 1.7 is a complete suit, so to increase portability, the challenge is to design a small, lightweight device with a quick and easy setup that will integrate easily with the existing Holosuit ecosystem. And this technology/device can be used in various sectors like education, rehabilitation, sports, and entertainment to skill and educate people.
AR/VR, Consumer Electronics, Product Design, Smart Technology, Virtual Reality