Game Design3D Asset PipelineSkill-Based GameplayAnimationCombat System Design
Neo Gen is a side-scrolling Beat 'Em Up game that focuses on combos, timing, and rhythm as core mechanics, offering players an immersive and skill-based combat system. Drawing inspiration from classic beat 'em up games, the project aims to enhance the genre by introducing chainable combos that provide players with a variety of strategies to explore. The game encourages player mastery through diverse, replayable combat sequences that require precise timing and optimal attack sequences to maximize damage output. Key features include impactful animations, sound design, and UI feedback to create a sense of accomplishment with each successful combo. The retro pixel art aesthetic is preserved within a 3D environment, providing a nostalgic yet innovative experience. Additionally, the project explores the intersection of 3D asset creation pipelines and 2D game design, optimizing techniques for efficient art production while maintaining the game’s unique visual style.
Game Design || 3D Asset Pipeline || Skill-Based Gameplay || Animation || Combat System Design