The Missing We is a point-and-click adventure designed after researching escape room games and their player personas. By learning the player expectations and personas, we can add features in the game to have more engagement and completion rates.
The game and its subsequent documentation shows how research helped in forming the lore and art style of the game, with an infographic-like approach to communicate better with the players/readers. Jennifer's keen eye and visual design sensibilities saw this project becoming a success and embodying the vision she had in mind.
2D Game, Digital Game, Escape room, Game art, Game Design