Since the COVID-19 epidemic, online learning has grown increasingly prevalent in people's lives. Colleges and universities have started to provide remote/online classes. It has had an impact on how students study online. There is an increase in people learning from video platforms such as YouTube, Coursera, Udemy, Skillshare, and many more. As a result of the pandemic, businesses and companies have been compelled to work remotely. All their meetings are taking place online. There is a need for a single platform where students and professionals can take notes in these scenarios.
This project investigates user requirements, desires, pain points, and behaviours related to taking notes in synchronous (online classes, webinars, online workshops, online meetings, etc.) and asynchronous learning environments (recorded/online video platforms, MOOC platforms, audio, etc.) This project also investigates how sketchnote techniques can be used to solve user problems and provide a delightful note-taking experience in these scenarios.
The final solution is an iPad application called "Playnotes" that enables users to successfully capture handwritten visual notes from videos and online lectures. The application also focuses on information recall and retention and offers solutions for last-minute rapid revisions. It also works on multiple devices, allowing users to access their notes from anywhere and at any time.
As more people learn through video and audio platforms, the need for such applications will rise in the future. Even if the pandemic ends and people return to their institutions, the usage of distance learning is increasing, which will create demand for such applications.
The future is flexible. As flexible displays become more common, there will be a greater need for solutions in which people interact with the video or live class to take notes seamlessly.
Digital Product Design, Online Classes Notes, Sketchnotes, Video Notes, Visual note-taking