Uable is an initiative that helps children discover their talent through roleplays of various professions. They aimed to create playful live, online experiences for children between the age of six-twelve. Students pick a profession based on their interests and can enrol for that roleplay session. The duration is six weeks of virtual classes conducted by a mentor. Depending on the roleplay session, a physical kit may be sent to the student. Students are introduced to the profession through live projects. They are required to submit their projects done in the classes. The mentor evaluates them and creates a report by the end of the classes. The student’s brief was to create a platform that helps the users to enrol for Uable sessions. The platform would also act as a documentation site for students to track their journey. The project began with thoroughly understanding Uable. The next part of the process was studying similar products, followed by rigorous primary research that involved understanding the target audience, recognizing their needs and finding the gaps that could be filled through this platform. A detailed user journey map and an information architecture were then created. The information architecture was converted into basic wireframes, which went through several refinements to make the user experience seamless. Once the low fidelity wireframes were ready, it was time to give the product a voice. The student began by exploring a few themes that would resonate best with the target audience. Once the direction was finalized, a consistent illustration style, typography, colours and iconography were applied throughout the screens to make the product visually cohesive. Post that, the web screens were adapted to mobile format for responsiveness. The final prototype was then run through the target audience to check usability.
Keywords: children's education, illustration, online learning, roleplay, UI UX
Student Name: Ritika Rahul Khinvasara
Guide: Mr. Jonak Das, Co-Guide: Mr. Bhaumik Nagar