The project’s objective was to develop a Point n Click adventure video game for personal computers. It was an interactive form of narrative, where the player has control over the protagonist, helping him move through and interact with the environment while solving puzzles. The target audience for this game was global youth of age 12 years and above. The final deliverables included communication strategy, visuals, atmosphere, ambience, and environment of the game. The ﬁnal look developed for the game worked very well with the core values and the spirit that a Point n Click game should exhibit.