Toy
Game
The Toy and Game Design programme aims to develop a professional and creative approach to the growing needs and aspirations in the field of education and entertainment. The learning modules give equal importance to conceptual thinking as well as practical execution of understanding. The curriculum is progressive in nature with courses involving basic design fundamentals, material and media studies, cultural studies, creative thinking, user psychology etc. and progressing into methodologies for understanding complex system level problems and scenario visualisations.